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    27 jobs found

    What you will need to do: Play the game for 1 hour Leave honest review on steam with pros and cons Steam US or EU account Important notice: The game is for adult audience only. You must be ok with an adult content.

    $12 Average bid
    $12 Avg Bid
    13 bids

    I'm looking for an experienced game developer to create a realistic swimming simulation game. The game should be available on both PC and Mobile platforms. Requirements: - High-fidelity swimming mechanics - Immersive graphics and physics - Cross-platform compatibility Ideal Skills: - Game development expertise - Experience with swimming or sports simulations - Strong background in graphics and physics engines Please include your relevant experience in your application.

    $510 Average bid
    $510 Avg Bid
    48 bids

    Project Title: PS1 MIPS Assembly / Ghidra Patch for Twisted Metal 2 Mod Description: I am looking for an experienced PS1 reverse engineer and MIPS assembly programmer to fully implement the final boss "Dark Tooth" as two separate, playable characters on the vehicle selection screen in Twisted Metal 2 (US NTSC version, SCUS_943.06). The project builds on "edgbla's" core mod and "TechieSaru's" models. I will provide the modified SCUS_943.06 executable file to the chosen freelancer. Requirements (Strictly MIPS assembly patching, no custom external graphics needed): 1. Two Standalone Menu Slots: Expand the character select screen to create two separate slots using the game's existing portraits: - Slot 1: Dark Tooth Ice Cream Truck (Phase 1) ...

    $132 Average bid
    $132 Avg Bid
    35 bids

    I’m building “Best Lucky”, a fresh adventure game designed exclusively for mobile devices and I need a skilled developer to bring it to life from scratch. The core concept, storyline, and key gameplay loops are ready; what’s missing is an expert who can translate those ideas into a smooth, visually engaging, and bug-free mobile experience. Here’s what I’m after: a complete playable build that runs reliably on both iOS and Android, with intuitive touch controls, lightweight assets that perform well on mid-range phones, and a polished UI that matches the game’s adventurous tone. Unity or Unreal Engine are perfectly fine—whichever you’re most comfortable with as long as the final APK/IPA meets current store guidelines. Alongside the buil...

    $469 Average bid
    $469 Avg Bid
    36 bids

    I'm looking for an experienced game developer to create an immersive military role-playing game for Roblox. The game will allow players to roleplay as members of five military branches, as well as the Air and Army National Guard, with a focus on inter-branch collaboration. Key Requirements: - Role-playing as military personnel from various branches - Emphasis on inter-branch collaboration in gameplay - The game is for Roblox Ideal Skills and Experience: - Strong background in game development, particularly in RPGs - Experience with multiplayer collaboration mechanics - Ability to create engaging, realistic military scenarios and missions - Proficient in game design software and programming languages If you have a passion for military games and the technical skills to b...

    $21 / hr Average bid
    $21 / hr Avg Bid
    29 bids

    I need a compact first-person role-playing experience built in Unity that I can open, run and extend on my own machine. The concept is “Civic Hero: Save Your City.” Core brief • Build a colourful, fully animated scene where the player moves freely in first person. • Include 5–6 short, city-service tasks: rescuing trapped civilians, collecting scattered safety gear, repairing a traffic light, fixing a damaged power box, clearing street debris, and restoring a broken water valve. • Tasks should trigger simple win conditions (e.g., interact key, short minigame or quick-time event) and feed a running “City Health” meter. • Provide C# source code, organised and commented, with clear namespaces and prefabs so I can tweak parameters lat...

    $28 Average bid
    $28 Avg Bid
    8 bids

    I need an experienced game developer to create two complete browser-based 3D games: 1 FPS Game – first-person combat, enemies, weapons, missions, levels, UI/HUD and required gameplay systems. 1 Simple Strategy Game – map-based strategy gameplay with units, buildings, resources, objectives, enemy AI and turn/game management. For each game, a complete game-development tutorial video must also be created, explaining the actual development process step-by-step, including setup, coding, assets, gameplay mechanics, UI, testing and final implementation. I will provide the game concepts, detailed specifications, references and required assets/details. Deliverables Fully playable and polished games Complete source code and project files All required assets/integration Complete ...

    $118 Average bid
    $118 Avg Bid
    24 bids

    I’m commissioning a full-scale Australian V8 Supercars video game that will run natively on Xbox. The goal is to have a polished, console-quality title ready for private use by 2026—no retail release, no public distribution. Because it will remain strictly for my own enjoyment, you’re free to include officially licensed cars, liveries, teams and circuits without facing commercial clearance issues; you may even use copyrighted assets from other video games. Core experience I picture handling that blends the excitement of an arcade racer with the depth of a sim, giving players the option to toggle traction control, tyre wear, fuel consumption, and vehicle damage. Instant pick-up-and-play thrills must sit comfortably alongside settings that satisfy dedicated sim fans. Co...

    $1375 Average bid
    $1375 Avg Bid
    23 bids

    I’m building a new, PC-first sports title that focuses on the thrill of a single athlete pushing their limits. My goal is to match the depth and polish of a “AAA” release while keeping the creativity and agility of an indie project, and I’m looking for a seasoned game developer who can help me turn the core concept into a playable reality. You’ll work with me from the earliest prototype through to a vertical slice, shaping responsive controls, authentic physics, and a clean, modern visual style that runs smoothly on today’s mid-range PCs. Whether you prefer Unity, Unreal Engine, or another comparable toolset, I’m open—as long as you can demonstrate mastery of the engine’s physics, animation pipelines, and performance-profiling features...

    $13666 Average bid
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    66 bids

    I'm seeking an experienced game developer to create a custom single-player card game. The game should be available on mobile (iOS/Android), desktop (Windows/Mac), and web platforms. Key Requirements: - Develop a unique, engaging card game from scratch. - Ensure compatibility across all specified platforms. - Focus on single-player mode, with no multiplayer capabilities. Ideal Skills and Experience: - Proven experience in developing card games. - Strong understanding of game mechanics and player engagement. - Proficiency in multi-platform game development. - Ability to deliver high-quality graphics and intuitive user interfaces. Please share your portfolio and relevant experience.

    $12 / hr Average bid
    $12 / hr Avg Bid
    118 bids

    I need a complete roll-and-move board game built in Unity for Android devices. The setting is firmly Fantasy, so expect classic realms, creatures, and magical power-ups rather than sci-fi tech or historical armies. The core loop is simple: players roll, move along a branching path, trigger tile events, collect items, and compete to reach the final tile first. Gameplay must support true multiplayer. I want people sitting in the same room to connect over local Wi-Fi or Bluetooth, yet also be able to open the app on opposite sides of the world and meet in an online lobby. Whether you prefer Photon, Unity Netcode, Mirror, or another proven solution, I’m open—as long as matchmaking is smooth, latency is hidden, and basic security (cheat prevention, turn validation) is in place. Vi...

    $10 / hr Average bid
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    28 bids

    I’m polishing a console-focused first-person shooter and need a quick technical pass on one specific enemy. The task is to attach a UMP model to the character’s hand so it lines up correctly with the existing skeleton, sockets, and IK. Once the weapon sits properly, I also want the enemy to play a short “aiming at the player” animation and, if time permits, one additional simple pose or transition that makes the action look natural. You can work in whichever workflow you’re most comfortable with—as long as the final package drops straight into the current project without breaking my animation blueprint / controller. Send me the updated character file (or prefab), the weapon socket setup, and a brief note on any parameters I should expose if I decide to ...

    $10 Average bid
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    4 bids

    I want to bring a 2D (like 3d) adventure game to life on iOS and Android. The goal is a polished, story-driven mobile experience with intuitive touch controls, light puzzle elements, and engaging exploration. Scope • Core gameplay loop: side-scrolling movement, item collection, simple combat, and environmental puzzles. • Art & animation: vibrant 2D sprites, parallax backgrounds, UI that scales cleanly across common phone resolutions. • Tech stack: Unity or Godot for rapid cross-platform builds; feel free to propose another engine if it delivers smooth performance and easy store deployment. • Monetisation: ad-supported with an optional one-time purchase to remove ads (no loot boxes). • Deliverables: iterative builds (APK/TestFlight), full source code ...

    $79 Average bid
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    16 bids

    I'm looking for an experienced game developer to create a first-person shooter game set in an urban city environment. Key Requirements: - Players collect guns and ammo - Engage in free-for-all combat until the round ends - Dynamic urban city setting with engaging visuals Ideal Skills and Experience: - Proficiency in FPS game mechanics - Strong background in urban environment design - Experience in multiplayer game development, specifically free-for-all modes - Ability to create balanced gameplay and engaging combat scenarios Looking for a developer who can bring this intense, action-packed vision to life.

    $1003 Average bid
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    21 bids

    I’m building a retro-styled, 16-bit horror experience for PC and need the entire project set up from scratch. Think moody pixel art, atmospheric sound design, and tight, responsive side-scrolling controls. The player must explore multiple interconnected rooms, solve logic-based puzzles that gate progression, fight or avoid enemies, manage a visible health bar, and unravel a concise narrative delivered through in-game events and brief text. Core requirements • Pixel-art graphics that evoke classic 90s consoles, with palette consistency and parallax where appropriate. • A side-scrolling camera with smooth player movement, jumping, crouching, and melee or ranged attacks. • Enemy AI that patrols, chases, and damages the player on contact. • Distinct rooms/lev...

    $9 / hr Average bid
    $9 / hr Avg Bid
    6 bids

    I'm seeking an experienced Roblox game developer to create 'THE BACKROOMS', a survival game with a realistic graphic style. Key features include: - Main objective is to survive against enemies. - Incorporate logic and memory puzzles. Ideal skills and experience: - Proficient in Roblox Studio - Strong game design and programming skills - Experience with realistic graphics and animations - Ability to create engaging logic and memory puzzles Please provide samples of previous Roblox projects.

    $192 Average bid
    $192 Avg Bid
    25 bids
    Full Coding for 16-Bit Horror
    2 days left
    Verified

    A retro 16-bit horror adventure is ready for its code backbone. The pixel art, environments, and audio are already well underway; what remains is the entire gameplay logic. Scope • Character controls: smooth 2-D movement, context-sensitive interaction prompts, and controller/keyboard support. • AI behavior: unpredictable enemy pathing, simple state-machine–driven stealth detection, and basic NPC scripting. • Inventory system: pick-ups, limited slots, item-use events, and save/load persistence. Engine & Language Unity with C#, Unreal with C++, or Godot with GDScript all work for me—choose the stack you feel most confident with and outline why it suits the project. Workflow 1. Set up a clean, documented project template. 2. Implement core syste...

    $19 / hr Average bid
    $19 / hr Avg Bid
    71 bids

    I am building a browser-based 3D educational RPG for my platform, Questlish. The game helps ESL students learn English through 3D exploration and UI-based puzzle mechanics. I have a complete, finalized Game Design & Technical Specification ready to go. I am looking for an experienced developer to build the Phase 1 Minimum Viable Product (MVP) quickly and You Will Build (MVP Scope):The Engine: A responsive React Three Fiber canvas optimized for mobile and desktop. The Environment: A simple "floating sky island" level with basic Rapier 3D physics (floor, a few crates). We are using a stylized, low-poly aesthetic to maintain high mobile frame rates. The Controller: A 3D character controller (WASD/Mouse for desktop, virtual joystick/touch for mobile). The Core Loop:A basic i...

    $392 Average bid
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    131 bids

    i need someone to make me a minecraft client-side mod 1.21.11 that after i hit someone 2-3 times without them hitting me back itll start doing hit effects when i hit them more and it stops when they hit me back preferably the hit sounds like in the minecraft youtuber JudeLow

    $24 Average bid
    $24 Avg Bid
    17 bids

    I want a fully playable “Midnight Man” horror experience built from scratch in Roblox Studio, delivered within seven days and within the stated $300 total. The game must run as a co-op multiplayer title (2–6 players) set inside a single, large haunted-mansion map. Scope You will handle every aspect of development—map construction, character and asset creation, Lua scripting, UI, sound, and basic testing—so that I can publish the game immediately once I receive the final files. Core mechanics include spawning in a lobby, starting a match as a team, dynamic AI for the Midnight Man that stalks players, jump-scare sequences, and a win/lose condition with data-store saving for player stats. Acceptance criteria • One cohesive haunted-mansion level wit...

    $419 Average bid
    $419 Avg Bid
    87 bids

    I need a Python-based 2D game that captures a classic space theme and runs smoothly on PC. I already have the core concept sketched out—think fast-paced arcade action set against a scrolling star field—but I want you to handle every technical detail from setting up the Pygame (or similar) framework through to packaging a playable build. Key goals • Core loop: player-controlled ship, enemy waves, scoring, basic power-ups. • Clean, modular code so I can expand levels or tweak mechanics later. • Lightweight graphics and sound assets that fit the retro space aesthetic (original or royalty-free). • Final deliverable must run on Windows without extra installs beyond Python itself; include an easy installer or clear README. Please include in your proposal...

    $157 Average bid
    $157 Avg Bid
    59 bids

    I want to bring a bright, cartoony endless-runner to life—think Subway Surfers sprinting through a lively urban cityscape, all backed by upbeat, energetic music and snappy SFX. Unity or Godot are both fine with me as long as the final builds run smoothly on Android and iOS. Core gameplay needs to feel seamless: swipe to switch lanes, jump, and slide while a chase mechanic keeps the pressure on. Players should scoop up coins, trigger five or more classic power-ups (Magnet, Shield, Hoverboard, 2× Score, Super Jump), and dodge an evolving set of obstacles. The economy is simple but complete. Coins unlock ten distinct, stylized characters plus cosmetic upgrades in a fully functional in-game Shop. I also need a score system tied into leaderboards, daily login rewards, and a clea...

    $572 Average bid
    $572 Avg Bid
    107 bids

    I’m ready to turn my concept for a fast-paced Android arcade game into a complete Google Play release. The core requirements are clear: • Gameplay: classic arcade feel that’s easy to pick up yet hard to master. • Feature focus: a global high-score leaderboard so players can compete and keep coming back. • Visuals: bright, engaging 2D cartoon artwork that fits mobile screens of all sizes. You’ll take my rough idea and sketches, refine the mechanics, create (or help polish) the art, and build the game in a proven engine such as Unity, Godot, or another you’re comfortable with—so long as the final APK runs smoothly on modern Android devices. Deliverables • Play-tested APK ready for store submission • Integrated leaderboard (Goo...

    $301 Average bid
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    45 bids

    I need a Unity-built WebGL game that recreates the “Round 1” Sprunki battle shown in the reference video. When the match loads, a roster of Sprunki characters must spawn, move, fight, trigger random events, eliminate one another, display live rankings, and crown a single winner—completely without player input. Every launch should feel fresh through RNG-driven behaviour, timing, and outcomes. Round 1 has to mirror the video’s pacing, camera work, and on-screen UI, yet the project architecture must stay open so I can keep plugging in new, crazier rounds later without rewriting core systems. Please keep the code clean, commented, and modular (separate round manager, event generator, character AI, and UI layers). Target device: modern browsers via Unity WebGL. Visua...

    $120 Average bid
    $120 Avg Bid
    42 bids
    Scratch Space Shooter Game
    Ending left
    Verified

    I need a single-player space shooting game developed on Scratch. The main objective is to complete levels. Requirements: - Create engaging and challenging levels - Design intuitive controls and mechanics - Incorporate sound effects and background music - Ensure smooth gameplay and level transitions Ideal Skills: - Proficiency in Scratch - Game design experience - Attention to detail in level creation

    $54 Average bid
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    21 bids

    Saya ingin dibuatkan sebuah game sederhana yang menyenangkan sekaligus mudah dipahami. Tolong hindari penggunaan bahasa Inggris—semua komunikasi, dokumentasi, dan antarmuka dalam bahasa Indonesia saja. Garis besar kebutuhan: • Konsep dasar game sudah saya bayangkan, tetapi masih butuh saran untuk mekanik dan alur permainan. • Target saya adalah game ringan yang dapat dimainkan di ponsel Android maupun di browser (HTML5/WebGL). • Desain grafis cukup sederhana; fokus utama pada gameplay yang lancar. • Sertakan file proyek lengkap (kode sumber, aset, dan petunjuk build) agar bisa saya kembangkan lagi nantinya. Kriteria keberhasilan: • Game dapat di-instal atau dijalankan tanpa bug fatal. • Teks, menu, dan pesan dalam game seluruhnya berbahasa Indo...

    $18 / hr Average bid
    $18 / hr Avg Bid
    24 bids

    Busco apoyo para convertir mi idea en un juego educativo dentro de la plataforma Roblox. El objetivo principal es que los jugadores aprendan conceptos específicos mientras avanzan en la experiencia, de forma divertida y totalmente integrada con las mecánicas propias de Roblox Studio. Qué necesito: • Diseño y construcción del mundo virtual, con retos o misiones que fomenten el aprendizaje. • Programación de la lógica del juego en Lua, garantizando una jugabilidad fluida y sin fallos. • Integración de elementos pedagógicos (puntos de control, retroalimentación inmediata y recompensas) que refuercen los contenidos educativos. • Pruebas internas y ajustes para asegurar equilibrio entre diversi&oacu...

    $49 Average bid
    $49 Avg Bid
    9 bids

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