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    30 jobs found

    I'm looking for an experienced game developer to create a first-person shooter game set in an urban city environment. Key Requirements: - Players collect guns and ammo - Engage in free-for-all combat until the round ends - Dynamic urban city setting with engaging visuals Ideal Skills and Experience: - Proficiency in FPS game mechanics - Strong background in urban environment design - Experience in multiplayer game development, specifically free-for-all modes - Ability to create balanced gameplay and engaging combat scenarios Looking for a developer who can bring this intense, action-packed vision to life.

    $21 Average bid
    $21 Avg Bid
    9 bids

    I’m building a retro-styled, 16-bit horror experience for PC and need the entire project set up from scratch. Think moody pixel art, atmospheric sound design, and tight, responsive side-scrolling controls. The player must explore multiple interconnected rooms, solve logic-based puzzles that gate progression, fight or avoid enemies, manage a visible health bar, and unravel a concise narrative delivered through in-game events and brief text. Core requirements • Pixel-art graphics that evoke classic 90s consoles, with palette consistency and parallax where appropriate. • A side-scrolling camera with smooth player movement, jumping, crouching, and melee or ranged attacks. • Enemy AI that patrols, chases, and damages the player on contact. • Distinct rooms/lev...

    $7 / hr Average bid
    $7 / hr Avg Bid
    1 bids

    I'm seeking an experienced Roblox game developer to create 'THE BACKROOMS', a survival game with a realistic graphic style. Key features include: - Main objective is to survive against enemies. - Incorporate logic and memory puzzles. Ideal skills and experience: - Proficient in Roblox Studio - Strong game design and programming skills - Experience with realistic graphics and animations - Ability to create engaging logic and memory puzzles Please provide samples of previous Roblox projects.

    $133 Average bid
    $133 Avg Bid
    22 bids

    I am building a browser-based 3D educational RPG for my platform, Questlish. The game helps ESL students learn English through 3D exploration and UI-based puzzle mechanics. I have a complete, finalized Game Design & Technical Specification ready to go. I am looking for an experienced developer to build the Phase 1 Minimum Viable Product (MVP) quickly and You Will Build (MVP Scope):The Engine: A responsive React Three Fiber canvas optimized for mobile and desktop. The Environment: A simple "floating sky island" level with basic Rapier 3D physics (floor, a few crates). We are using a stylized, low-poly aesthetic to maintain high mobile frame rates. The Controller: A 3D character controller (WASD/Mouse for desktop, virtual joystick/touch for mobile). The Core Loop:A basic i...

    $390 Average bid
    $390 Avg Bid
    124 bids

    i need someone to make me a minecraft client-side mod 1.21.11 that after i hit someone 2-3 times without them hitting me back itll start doing hit effects when i hit them more and it stops when they hit me back preferably the hit sounds like in the minecraft youtuber JudeLow

    $25 Average bid
    $25 Avg Bid
    16 bids

    I want a fully playable “Midnight Man” horror experience built from scratch in Roblox Studio, delivered within seven days and within the stated $300 total. The game must run as a co-op multiplayer title (2–6 players) set inside a single, large haunted-mansion map. Scope You will handle every aspect of development—map construction, character and asset creation, Lua scripting, UI, sound, and basic testing—so that I can publish the game immediately once I receive the final files. Core mechanics include spawning in a lobby, starting a match as a team, dynamic AI for the Midnight Man that stalks players, jump-scare sequences, and a win/lose condition with data-store saving for player stats. Acceptance criteria • One cohesive haunted-mansion level wit...

    $421 Average bid
    $421 Avg Bid
    85 bids

    I need a Python-based 2D game that captures a classic space theme and runs smoothly on PC. I already have the core concept sketched out—think fast-paced arcade action set against a scrolling star field—but I want you to handle every technical detail from setting up the Pygame (or similar) framework through to packaging a playable build. Key goals • Core loop: player-controlled ship, enemy waves, scoring, basic power-ups. • Clean, modular code so I can expand levels or tweak mechanics later. • Lightweight graphics and sound assets that fit the retro space aesthetic (original or royalty-free). • Final deliverable must run on Windows without extra installs beyond Python itself; include an easy installer or clear README. Please include in your proposal...

    $174 Average bid
    $174 Avg Bid
    52 bids

    I want to bring a bright, cartoony endless-runner to life—think Subway Surfers sprinting through a lively urban cityscape, all backed by upbeat, energetic music and snappy SFX. Unity or Godot are both fine with me as long as the final builds run smoothly on Android and iOS. Core gameplay needs to feel seamless: swipe to switch lanes, jump, and slide while a chase mechanic keeps the pressure on. Players should scoop up coins, trigger five or more classic power-ups (Magnet, Shield, Hoverboard, 2× Score, Super Jump), and dodge an evolving set of obstacles. The economy is simple but complete. Coins unlock ten distinct, stylized characters plus cosmetic upgrades in a fully functional in-game Shop. I also need a score system tied into leaderboards, daily login rewards, and a clea...

    $585 Average bid
    $585 Avg Bid
    101 bids

    I’m ready to turn my concept for a fast-paced Android arcade game into a complete Google Play release. The core requirements are clear: • Gameplay: classic arcade feel that’s easy to pick up yet hard to master. • Feature focus: a global high-score leaderboard so players can compete and keep coming back. • Visuals: bright, engaging 2D cartoon artwork that fits mobile screens of all sizes. You’ll take my rough idea and sketches, refine the mechanics, create (or help polish) the art, and build the game in a proven engine such as Unity, Godot, or another you’re comfortable with—so long as the final APK runs smoothly on modern Android devices. Deliverables • Play-tested APK ready for store submission • Integrated leaderboard (Goo...

    $311 Average bid
    $311 Avg Bid
    41 bids

    I need a Unity-built WebGL game that recreates the “Round 1” Sprunki battle shown in the reference video. When the match loads, a roster of Sprunki characters must spawn, move, fight, trigger random events, eliminate one another, display live rankings, and crown a single winner—completely without player input. Every launch should feel fresh through RNG-driven behaviour, timing, and outcomes. Round 1 has to mirror the video’s pacing, camera work, and on-screen UI, yet the project architecture must stay open so I can keep plugging in new, crazier rounds later without rewriting core systems. Please keep the code clean, commented, and modular (separate round manager, event generator, character AI, and UI layers). Target device: modern browsers via Unity WebGL. Visua...

    $123 Average bid
    $123 Avg Bid
    39 bids
    Scratch Space Shooter Game
    2 days left
    Verified

    I need a single-player space shooting game developed on Scratch. The main objective is to complete levels. Requirements: - Create engaging and challenging levels - Design intuitive controls and mechanics - Incorporate sound effects and background music - Ensure smooth gameplay and level transitions Ideal Skills: - Proficiency in Scratch - Game design experience - Attention to detail in level creation

    $54 Average bid
    $54 Avg Bid
    21 bids

    ​I am looking to develop a mobile casual puzzle game similar in style and functionality to this reference app on Google Play: Reference Link: ​I would like to receive your quote, estimated timeline, and a breakdown of the deliverables you can offer. Please share the details based on the requirements below: ​1. Core Features (Base Package) ​Clean, responsive UI/UX for both mobile phones and tablets. ​Smooth single-player modes with dynamic AI difficulty levels (Easy, Medium, Hard). ​Local pass-and-play / 2-player offline mode. ​Sound effects, haptic feedback, and lightweight animations. ​Offline gameplay capability without network dependency. ​2. Advanced & Add-on Features Please list what additional advanced features you can integrate and their respective cost impact, such as: ​Online...

    $13 / hr Average bid
    $13 / hr Avg Bid
    46 bids

    The name-badge template I’m building in GBStudio is almost finished; the one piece I’m stuck on is getting a provided PNG asset to appear through the Overlay / Window layer in a handful of scenes. The image is already sized and included in the project folder—no conversion work needed—yet I can’t get it to draw correctly when the player enters certain UI screens and the full-screen sequences I’ve set aside for it. Here’s what I need from you: • Load the supplied PNG into GBStudio’s asset pipeline without breaking palette limits. • Script its display so it consistently renders as an overlay element in my designated UI scenes and full-screen scenes. • Leave my existing event logic untouched; I only need the image layer hand...

    $93 Average bid
    $93 Avg Bid
    34 bids

    I want to commission a complete 3D cricket game built in Unity. The core package must ship with both Single player and Multiplayer modes, all running from a polished third-person perspective. Gameplay should feel like the best of both worlds—accessible arcade action blended with enough simulation depth to satisfy serious fans. Scope of work • Set up a clean, well-documented Unity project (latest LTS preferred) that compiles without errors. • Design stadium, pitch, players, UI, and match presentation in full 3D. I do not need photorealism, but animations and models should look professional and run smoothly on mid-range hardware. • Implement batting, bowling, and fielding systems that balance pick-up-and-play controls with authentic cricket rules (overs, wickets, ...

    $1721 Average bid
    $1721 Avg Bid
    18 bids

    We are 13-year olds, so like, yeah. We are trying to make a game where you roll fantasy fighting styles to battle with each other. This is deeply influenced by games like the Strongest Battlegrounds, but with a rolling feature. We need special cutscenes for awakening and finishers. VFX, SFX are necessary. If you want, we are happy to share a google doc that has further detail and information. You can just polish the system and UI if you feel like the money isn't enough, we will handle the rest.

    $801 Average bid
    $801 Avg Bid
    52 bids

    I am finishing a small Terramine project and need four playable minigames added. The plan is simple: the first three are maze-style puzzles, each with its own twist so they don’t feel alike, and the fourth is a classic “match the pairs” challenge. You can pick whichever maze logic suits the idea—classic corridors, teleport tiles, obstacles, or any mix you feel works—as long as each of the three mazes plays differently. Good spoken English is essential because I like to walk through ideas live. I’ll invite you to my Discord,and must be willing to vouce cgat potentally me screen sharing my phone and we’ll hop on voice whenever something needs quick clarification. Deliverables • Three distinct maze puzzles fully integrated and tested &bul...

    $367 Average bid
    $367 Avg Bid
    42 bids
    Quick Level-Up in the game
    1 day left
    Verified

    The level-up logic in my game is acting up: players earn the required XP, yet their level label doesn’t advance and none of the reward events trigger. Everything else works fine, so the issue is isolated to the progression script. I’ll give you the full project folder (it’s lightweight—one main scene plus the progression scripts), clear reproduction steps, and a save file that shows the bug right away. An experienced game programmer should be able to trace and patch it quickly, so I’ve set a flat $10 budget and need the fix today. Deliverables • Updated script or patch that correctly increments the player’s level, fires the reward routine, and persists after a restart. • Short changelog or comment block explaining what you touched and why. ...

    $29 Average bid
    $29 Avg Bid
    36 bids

    I am finishing a small Terramine project and need four playable minigames added. The plan is simple: the first three are maze-style puzzles, each with its own twist so they don’t feel alike, and the fourth is a classic “match the pairs” challenge. You can pick whichever maze logic suits the idea—classic corridors, teleport tiles, obstacles, or any mix you feel works—as long as each of the three mazes plays differently. I already have the core Terramine world ready; what’s missing are these self-contained games that load cleanly, reset on completion, and register a win state I can hook into my existing event system. I’m happy to handle art tweaks myself, so your focus is the functional design and the Lua / TModLoader scripting that drives the gamep...

    $325 Average bid
    $325 Avg Bid
    27 bids

    I’m looking for a reliable grinder to take my Tidal Nexus Online character from level 49 to level 70. I’ll send over my Steam credentials so you can log in, download the client, and jump straight into the game. The routine is simple: play, level, repair the ship with the donation currency that’s already on the account, and repeat. If another player flags us, tap the yellow icon in the top-right corner; the ship will autopilot to the nearest safe zone. Once the coast is clear, head back out and continue. Feel free to choose whatever mix of quests, farming spots, or dungeons you prefer—just keep the pace steady and the repairs handled so nothing stalls progress. Should anything unexpected happen (disconnects, patch downtime, life emergencies), just drop me a quick n...

    $17 Average bid
    $17 Avg Bid
    5 bids

    I’m looking for a reliable grinder to take my Tidal Nexus Online character from level 49 to level 70. I’ll send over my Steam credentials so you can log in, download the client, and jump straight into the game. The routine is simple: play, level, repair the ship with the donation currency that’s already on the account, and repeat. If another player flags us, tap the yellow icon in the top-right corner; the ship will autopilot to the nearest safe zone. Once the coast is clear, head back out and continue. Feel free to choose whatever mix of quests, farming spots, or dungeons you prefer—just keep the pace steady and the repairs handled so nothing stalls progress. Should anything unexpected happen (disconnects, patch downtime, life emergencies), just drop me a quick n...

    $17 Average bid
    $17 Avg Bid
    6 bids

    I’m creating a cross-platform action-adventure where players command a toy soldier across a lively miniature battlefield. The vision is a stylized look—think exaggerated plastics, bright diorama props, and dynamic lighting—presented exclusively from a tight third-person camera. Scope of work You’ll take the concept from empty scene to ship-ready builds on Windows PC, Android, and iOS. Roughly ten missions will introduce escalating objectives: battling enemy toy infantry, tanks, jeeps, aircraft and memorable boss encounters, all wrapped in a collectible-driven progression loop. While there’s no multiplayer component, moment-to-moment combat must feel polished and responsive on both desktop and mobile touch controls. Core responsibilities you’ll ow...

    $438 Average bid
    $438 Avg Bid
    22 bids

    We can go through ybn chiraq v2 core systems, gangs, economy, police/EMS, criminal activities, vehicles, custom interiors, donation packages, progression, and the small immersive features that make the city stand out. The server should feel like a real Detroit city, with real roads, neighborhoods, landmarks, RiverWalk, transit, dispensaries, and player-owned businesses. focus on the key systems you mentioned -- gang/block loyalty, trapping with peds, realistic crimes, tiered housing and trap interiors, detailed PD/EMS roles, donation-based content, and strong server optimization so graphics packs run smoothly The goal will be to capture the depth and quality you like from YBN Chiraq while making the server original, Detroit-focused, and stronger technically. build real-brand-inspired d...

    $747 Average bid
    $747 Avg Bid
    24 bids

    I need a straightforward Roblox tycoon that can be designed, scripted, and published within five days. The core loop is classic tycoon gameplay: players generate income, purchase and place structures, then unlock successive building upgrades that visibly improve their operation. No extra mechanics like resource juggling or AI competitors—just a clean, satisfying upgrade path that feels polished. Here’s what I expect at hand-off: • A working Roblox place file and all scripts, free of errors or exploits • Clear comments in the code so I can tweak numbers later • Basic UI for cash, earnings per second, and upgrade costs • Simple thumbnail and icon so the game is ready to publish • A short read-me explaining where key values are stored I’m...

    $426 Average bid
    $426 Avg Bid
    55 bids

    I'm looking for an experienced game developer to create an engaging third-person RPG game for Android. The primary gameplay focus will be on combat, and I would like the game to have immersive story-driven quests and expansive exploration areas. Key Requirements: - Third-person perspective - Combat-focused gameplay - RPG elements: character development, quests, and lore - High-quality graphics and smooth controls - Experience with Android game development Ideal Skills and Experience: - Strong background in game design and development, particularly for Android platforms - Proficiency in 3D modeling and animation - Knowledge of RPG mechanics and player engagement strategies - Familiarity with Unity or Unreal Engine - Excellent problem-solving skills and creativity Please share your p...

    $702 Average bid
    $702 Avg Bid
    48 bids

    I'm looking for a Roblox game developer to create an engaging adventure game with a cartoonish art style. The game should include level progression to keep players motivated and challenged. Key requirements: - Adventure gameplay - Cartoonish visual style - Level progression feature Ideal skills and experience: - Proven experience in Roblox game development - Strong understanding of adventure game mechanics - Ability to create appealing cartoonish graphics - Experience implementing level progression systems Please provide a portfolio showcasing similar projects. Looking forward to your bids!

    $127 Average bid
    $127 Avg Bid
    36 bids

    I am looking for an experienced PS4 / Windows developer to work on a PC-side utility for: Call of Duty: Black Ops II – PS4 – CUSA57548 The goal is to develop and test a Windows PC utility for handling the game’s multiplayer/profile data in an authorized testing environment. Required functionality includes: * Read and display multiplayer/profile data * Prestige and Level/Rank controls * Prestige Master / Level 55 * Unlock-related profile controls * Camos/colors and agreed unlock values * Reliable profile data read/write * Verify that changes are correctly reflected in-game * Simple Windows GUI * Source code and documentation Preferred Developer I strongly prefer a developer who already has their own PS4 testing environment and can perform testing independently. Expe...

    $142 Average bid
    $142 Avg Bid
    17 bids
    (to be decided)
    16 hours left

    I’m building a resource-collection simulator on Roblox and need an experienced developer who can take the idea from concept to a playable experience. The core loop is simple: players gather resources, watch their inventory grow, and feel that satisfying rush every time they cash in. Where I’d love your expertise is in turning that loop into something visually and mechanically engaging across several themed maps—think a medieval village one moment, a neon-lit future city the next, then a serene wilderness. the game is a clicker game. u click, hatch pets, then battle other players, rare pets are stronger, and different players have different elo You would handle scripting in Lua, asset integration in Roblox Studio, and the backend work needed for smooth data storage an...

    $56 Average bid
    $56 Avg Bid
    19 bids
    Two-Week Roblox Game Build
    11 hours left
    Verified

    I’m commissioning a complete Roblox experience that can be designed, scripted, tested, and ready to publish within the next 14 days. The chief objective is revenue generation, so every design choice should encourage play-time and repeat visits while revolving around a solid, fair in-game purchases system. What I need from you • A fully playable game built in Roblox Studio, delivered as a working place file with all scripts and assets included. • Seamless in-game purchase integration (developer products or game passes) that meets Roblox TOS and runs error-free. • Basic UI/UX for storefronts, currencies, and rewards to make the purchases feel natural and worthwhile. • Polished gameplay loop, balanced progression, and a quick tutorial/on-boarding sequence so ...

    $1065 Average bid
    $1065 Avg Bid
    38 bids

    I am looking for an experienced Android game modder for WWE Mayhem version 1.105.115. I have tested WWE Mayhem MOD APKs before. Some of them had a working mod menu, but the game became stuck in an endless login/loading loop. Therefore, simply providing a modified APK is NOT sufficient. Required: • WWE Mayhem v1.105.115 • All wrestlers / Superstars permanently unlocked • All 7-Star Superstars available • Working Google Play Games login/account connection • No endless login/loading loop • Game must successfully reach the main menu and roster • Game must still work after completely closing and restarting it • No forced-update loop for the current v1.105.115 release • APK + required OBB/data files and installation instructions Unlimited resources/lo...

    $167 Average bid
    $167 Avg Bid
    63 bids

    Je recherche un développeur capable de créer un cheat externe pour Minecraft 1.20.1, destiné à un serveur Forge bien précis. L’outil doit rester léger, stable et simple à configurer tout en offrant les fonctionnalités suivantes : • ESP complet : squelette ou box, pseudo, distance en blocs, points de vie, armure équipée, nom de l’item tenu, opacité dynamique selon la visibilité du joueur et distance d’affichage réglable. • Alerte d’arrivée dans la portée ESP : je veux à la fois une notification sonore et visuelle, afin de ne rien manquer en jeu. • Aimbot personnalisable : pouvoir ajuster le FOV et le smoother directement depuis le menu. ...

    $163 Average bid
    $163 Avg Bid
    36 bids

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