Description:
MORRG( Multiplayer Online Role Racing Game)
It takes place on a continent called Hyfuina
You choose different roles and classes and race for different territories
Theres a better description on forum about Brak3
Genre:
MMORRG
Introduction/Core Game Play:
Project Brake is a futuristic MMORRG(Massive Multiplayer Role Racing Game). Compete online against other racers on 15 different tracks to level up your driver. Choose between 5 different job classes and raise your skill to build the ultimate racer. Display your customized vehicle at sponsored car shows, race it, crash it, junk it. Take your car to the drag strip, on multiple terrains , through the city streets and much more.
Background:
In the year 2222 A.D. With the world torn to shreds by the war to end all wars, a new society rises from the ashes of the old world. The new world leaders gather in New Paris to determine how to run this new world, and prevent the self eradication of the human race. Unfortunately the meeting is a complete failure and leaves the new world divided into 5 competing factions all vying for control. With the world mostly destroyed in the war, and no significant weapons to sway power from faction to another, they turn to competitive racing to determine who controls the remaining habitable areas of the world.
Requirements:
(Need to know at least one of them or familiar with the concept and can learn fast)
Programming- Knows one of the following/knowing more is a plus.
Physics sdks (used physx,havoc,bullet.)
Network(used tcp, udp and/or raknet)
C++,java,Mac OS X(can convert from windows to Mac),Linux(can convert from windows or mac to Linux)
Web designer-Knows php, mysql, scripts etc.
Artist-skilled in drawing environments, props and cars(unique futuristic cars*year span 200 years from now)
Modelers-knows how to model good and quick. Also able to do texture.(modeling cars and creating environments)
Sound Composers-talented making crunk racing type game music with scream o/hip hop taste.
Also trailer movie making.
Technology
Modeling:
3ds max
Maya
blender
wings3d
freeworld3d
We are using any of 3d modeling tools for modeling, because we will later convert our meshes to .X or any similar files.
For main map/track design we use freeworld3d editor. Mostly we do all of scene set up there. We are also looking for some skilled level designers, that are capable of using freeworld3d to make some nice landscapes with road tracks.
Rendering engine:
irrlicht
Network library:
Raknet
Library:
Boost
Physics:
Physx or bullet
Sound library:
Xaudio2
ogg/vorbis
irrklang
Compiler:
Visual studio 8/or express edition
Graphics program:
Photoshop cs3 or cs4
Gimp2
and anything else
Web design:
Dreamweaver
photoshop
anything used to make web pages
Revenue:
Non-Paid until game starts seeing revenue
well be paid weekly once start to see revenue
Team:
Owners:
Brion - programmer/lead designer
Daniel- modeler
Hector-co owner/programmer
Designers:
Brion
Cody
Daniel
Hector
Team Leads:
Jan-Lead graphic dept
Adam-Lead Sound dept
William-Lead programming dept
Senior Admins:
Richard(developerx)-linux programmer/And does every other programming language
Members:
alot you can check those out on forum.
Progress:
We are lets say close to releasing multiplayer demo maybe in month or two.