I am currently an in-house sound designer at Electronic Arts (EARS), most recently having worked on the sound effects, voiceovers, and music for the new MOBA game title, “Dawngate.” I have an audio engineering education, graduating from the Conservatory of Recording Arts and Sciences Master Recording Program, and am certified in Pro Tools, Logic Pro, Autotune, Melodyne, and Reason among others. I have run recording sessions on the SSL, Neotek, and API consoles, recording both analog (using Studer’s and Otari’s) as well as digital (Pro Tools HD).
I also have a strong musical background, holding a B.A. in Music Composition from UCLA and am an alumni of USC's Scoring for Motion Pictures. I would love to help you on your project!