Reverse engineering a compression Scheme for Game



I'm looking for someone to reverse engineer the compression scheme, for a psp game

Gundam Ghiren No Yabou Axis no Kyoui V. The Compression used is a form of LZ77.

The total project would be figuring out the decompression scheme, compression scheme

and at that point make a program to insert and remove the graphics.

Skills: Assembly, C Programming, Python, x86/x64 Assembler

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Project ID: #11807934