Hello,
After reading your requirement.. I think am perfect to fit in because of Knowledge and
experience in Maya as a Certified Professional Over 1 year and
Specilised in 3d Modelling and Texturing like..
Vehicles, Props, Interiors, Exteriors, Charecters, Low poly Game assets Under 10k tris..etc and also a 3d Gernalist.
Why Me ..?
- To Maintain Proper Topology For Models.
- For Uv's Unwrapping and Layout.
- For realistic PBR Texturing In Photoshop and Substance Painter Workflow.
- For Lighting and Rendering Using Arnold.
- Finally For faster in deliver.
Demo Works:
# Pls check My Portfolio For My Projets.. Thank you. #