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Pac man !!!!!!!!!!!!

$30-250 USD

Closed
Posted over 4 years ago

$30-250 USD

Paid on delivery
I need a Pac man game made and delivered in a particular order to these requirements. Revision 1 No maze) 1. Animations of the PacMan character. a PacMan death animation. b PacMan eating animation. c PacMan idle. 2. Animations for the 4 ghosts. a Animations after Pac-Man power up. b Animation back to regular ghosts at the end of the power up time. c Animation when ghost is eaten. 3. Add left,right,up, down arrow key controls to the Pac-Man character movements. 4. Add collider boxes to the Pac-Man character and to the ghosts that generate the animations in the Pac-Man game 5. Place each of the four ghosts, four power up dots, and the Pac-Man character on a empty game board (no maze). Revision 2 A maze similar to the standard PacMan game • Evenly space dots that cover the board for the PacMan to eat scoring X point per dot. When all the dots are eaten the game is over and the total score should be displayed on the screen. a) If the Pac-Man eats a dot, the ghosts should be edible and then transition back to Pac-Man killers. b) If the Pac-Man attacks a ghost when it is a Pac-Man killer the Pac-Man should go into its death animation. c) The Pac-Man should only animate eating when it is moving. Final teleport pad for Pac man to change side of map • Add randomly placed and occurring power ups for the PacMan • When not in a power up event, the ghosts should try to catch and kill the PacMan. When in a power up event the ghosts should flee from the PacMan. The values of W,X,Y and Z should be public variables in scripts attached to the PacMan The PacMan should have W lives which when used up end the game. All eaten dots should remain eaten until the game restarts When the PacMan eats a power up: 1. he can eat the ghosts for Y seconds 2. score Z points for the first ghost eaten in each power up event 3. Z points for the first ghost eaten in each power up event 4. 2*Z points for the second ghost eaten in each power up event 5. 4*Z points for the third ghost eaten in each power up event 6. 8*Z points for the fourth ghost eaten in each power up event Note: that it is not necessary to animate fine details of the PacMan game like the directions the eyes looks or animating the eyes after the ghost is eaten. The AI algorithms for the movement and attacking behavior of the ghosts will be the most important The next most important feature is scoring. Of course it is assumed that the PacMan moves properly and cannot move through walls
Project ID: 22418943

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8 proposals
Remote project
Active 4 yrs ago

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8 freelancers are bidding on average $365 USD for this job
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Hi there, I'm Matt Sergei (do call me Matt) and can help you create your Pac Man game variation (25 years a webmaster and IT developer). It's not a trivial task though (although a simple moving Pac Man game like HTML5 versions are available if I recall but not completely developed suiting your requirements), so the development is divided per your milestones. Quick notes: 1. All graphics will be SVG, thus resolution independent. 2. All animations will be javascript, specifically GreenSock GSAP animation library driven (with newest version 3). 3. The deliverable will this be one web page (with a "container" for a game), javascript files (game and linked libraries, only main GSAP and most likely their MotionPlugin as well) and CSS style templates. For a proof of skills I can send you some links to demos, most resembling I cannot publicly put here (bids are seen by other freelancers). Looking forward to your reply if you really want a solid HTML5 game implementation. Regards, Matt
$1,200 USD in 30 days
5.0 (10 reviews)
5.4
5.4
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Hello, We can develop your Unity-based cross-platform, Real-Time, Multi-Player 2.5D Modeling Video Game (Mystery Puzzle) with Side-Scrolling trait. Please initiate CHAT to discuss Scope, Timeline, Budget and additional Specifications required for the development of this Platform. We have Sound Expertise in Full-Stack: •Back-end: Python and Node JS: Express JS, PHP- Codeigniter, Laravel, WordPress •Front-end: Angular JS, HTML, CSS, Jquery, javascript, AJAX and UI integration using the Bootstrap Framework •Database: MySql, Mongo DB We have developed similar features for: League Arena and One Day One Goal. Our Clientele base includes VERIFIED Clients like : Indian Aviation Academy (Air-Force Wing of Indian Government), ALM First (USD 20 Billion Organization), EC Innovations, Team Coaching International etc. Please drop a line IN CHAT to discuss the further requirements for development of your Unity Video Game.
$600 USD in 15 days
5.0 (1 review)
1.1
1.1
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Dear, From ❤❤ Perfect Service Support ❤❤ I have top certificated skills and have good experiences working history, more than 30 positive reviews and top ranking. https://www.freelancer.com/u/MasterAll999 As you can see on my Reviews & Portfolios, I am a professional Game developer with high skills in Unity3D. I am well versed in Design, too. I am very interesting your project. I guarantee my credit and product high quality and perfect completion. I am ready to start at once. My target is 100% success job. Hoping to discuss in PM. Regards.
$140 USD in 7 days
0.0 (0 reviews)
0.0
0.0

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Kent, United States
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Member since Nov 19, 2019

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