Im looking for someone to setup a simple Unity project with a sphere orbiting a point and spinning on its axis at the same time (using Quaternions).
I dont want to use Unitys built in functionality but have the math done manually so i can learn from it.
Here is a series explaining and includes c++ source.
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6 freelancers are bidding on average £152 for this job
Hi! My name is Ihor, I will be glad to help you I have strong experience in Unity development for 3+ years. Feel free to contact me any time to discuss details.