I'm having multiple fbx files with mixamo animations.
(All fbx have the character and anim clips, so they will need to be extracted in Unity)
I need an on mouse down event on a cube (placeholder) and when that is clicked,
the character should "react"
- the character need to have an idle animation and when event is being triggered, the new animation should kick in. When that is done, should return to idle.
I will need the setup as state machines done with Playmaker.
I understand play maker, state machines and unity animation tools. I can get what you want done and delivered to you relatively quickly. I just need the assets or project.