Hello, how are you?
I've been working on the industry for 2 and a half years, where my responsibilities are organic or hard surface modeling, according to the reference provided, as well as UV mapping and texture baking using Maya or the Substance Suite, texture creation and material setups. I assure you I'm familiar with the game workflow and make assets ready to be used inside UE4, please contact me so I can further show you projects I'm currently working that involves the use of Unreal Engine.
Best Regards
Victor Aguiar