Draw ARKit face mesh with OpenGL

Aquire the face mesh from ARKit (ARFaceTrackingConfiguration) and draw them side by side (ARSCNView and OpenGL) using OpenGL.

Make a splitted scene where you see on the left side the camera scene (rendered by ARSCNView) and on the right side rendered with OpenGL. The OpenGL projection must match the ARKit aquisition.

Skills: Computer Graphics, iPhone, OpenGL, Swift

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About the Employer:
( 16 reviews ) Essen, Germany

Project ID: #18005347

3 freelancers are bidding on average $192 for this job


hello,how are you. i read your bid carefully. i am c/c++, opengl, ar/arkit expert and have full experience for 10 years. c/c++, opengl, ar/arkit is my top skill and i can complete your project by using that skills. More

$200 USD in 3 days
(10 Reviews)

Self-taught programmer with 6 years of experience. Prides himself in choosing the best tool for the job, prefers clean, modern, robust solutions. Main area of expertise is Cross-platform C++ Graphics programming (C+ More

$155 USD in 3 days
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Dear client. I am android expert. Also i have ability to solve all issue in this field. I recently had the experience of building similar your project. My apps are linked in '[login to view URL]','[login to view URL]' 'h More

$222 USD in 2 days
(0 Reviews)