Apply UV Mapping and Texture to 3d Models

Apply a light brushed satin nickel finish using UV mapping to certain sections of 3d models. Model position, pivot and anchor points to be retained and final format of file(s) supplied must be able to be imported into Unity without loss of texture/finish. Please find example model file and photo of product attached.

Skills: 3D Modelling, 3D Rendering, 3ds Max, Maya, Unity 3D

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About the Employer:
( 0 reviews ) Solihull, United Kingdom

Project ID: #17700939

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Hello I'm interested in your project and ready to fulfill it. I work in such 3D applications as: 3ds max, VRay, ZBrush, Substance Painter, Marvelous Designer. My portfolio: [login to view URL] If More

£20 GBP in 1 day
(14 Reviews)

3 freelancers are bidding on average £24 for this job


Hi Hope you are doing great! Please go through our portfolio blog: [login to view URL] Looking forward to hearing from you. Kind Regards Desire Era.

£30 GBP in 1 day
(135 Reviews)

I can make it in just 5 hours I am using illustrator and I can make 3d model for that you want in the faster speed and time

£23 GBP in 1 day
(0 Reviews)