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Make One Alteration plus fixing 1 other Bug, on a Unity Project on RPG

Based on an RPG project I have from Github or Youtube, to:

(i) Change from previously "manually assigning" skinned mesh renderer to the body of a given player on the hierarchy, to assigning it to him by way of code on C# script.

(ii) Fix one other bug on the project. Manually contacting the prop should load it onto Inventory. Youtube video showing by their instructor how to get it done, except I don't have time to do it.

If interested, will send the PDF document to the selected bidder.

Skills: C# Programming, C++ Programming, Game Development, Software Architecture, Unity 3D

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About the Employer:
( 162 reviews ) SINGAPORE, Singapore

Project ID: #17035076

10 freelancers are bidding on average $149 for this job

KESHAVINFOTECH

Hi There, Thanks for your valuable time. :-) Please check below points : 1. Based on an RPG project I have from Github or Youtube, to: (i) Change from previously "manually assigning" skinned mesh renderer t More

$250 USD in 12 days
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7.3
bailong19891228

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6.6
ig149

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5.6
xinglong717

Hi, I'm a senior Unity developer. I know very well about inventory system and skinned mesh renderer component in unity my current unity version is 2018.1 version. Very interested in your project. Let me show you my More

$100 USD in 3 days
(21 Reviews)
4.8
Webstar0426

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$155 USD in 3 days
(3 Reviews)
3.1
gamesbhartu11

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romanswollov

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2.2
pinnaklestudio

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MartinZemanik

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