3D Animator Needed for Platform Fighting Game
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Project Budget$3000 - $5000 USD
Melee Masters is a platform based competitive classic/fantasy themed fighting game with a unique cast, stylish visuals, and a strong emphasis on multiple playstyles. At it's core, Melee Masters i highly based off of super smash brothers: melee, and features many of its mechanics. From wavedashing to shielding. However it is not simply a clone, we have an original cast of character, new and interesting playstyles and moves, new and interesting technical mechanics, and a refined movement system to make the basics easier but with enough room for high level players to discover more and more tech along the way.
I am looking for an animator to take up the responsibility of animating the characters attack animations. These will range from basic combat to entrance/exit animations.
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