Over the span of my career I have worked in everything from a 3D artist to a Technical Artist. As a Tech Artist my primary work has been pipeline creation and optimization, automation, as well as
Research & Development. One very versatile skill is automation, I can create scripts that
will accomplish anything from work in Maya, 3d studio, all of the Adobe Suite, and general
day to day things. On the art side I am a generalist who specializes in prop art,
shading/lighting/rendering, and animation.