am great at modeling, texturing and rendering building and props,
i use maya 2016, mental ray for rendering, i also am good at not just animating camera but can also create some awesome light rigs with camera focus,
am well capable to meet deadlines
for more realistic look i use mental ray materials and am no strange to bump and displacement maps
i can provide scene file in .obj, .ma, .mb, .fbx, and all other formats available within maya2016