- Model shirt and vest on one UV, pants&belts on dif UV, Sword on a diff UV
- Textures must be (light/color/material/shadow baked, game purpose)
- Polycount should not exceed 15k for shirt and vest, 15k for pants and belts, 3 to 5k for the sword
- Provide textures : ao, baked texture, normals, specular (all in png min 2048px)
- Drape on the male model provided
- Model format will be Obj and all quads.
I will send the base character to the most suited bidders.