Shader for Stereoscopic Texture rendering in Unity VR / Oculus Quest

Closed Posted 2 years ago Paid on delivery
Closed Paid on delivery

Hi Shader Devs!

I’m looking for a developer to create a custom shader for the following use case:

A common solution is to use two cameras and culling-layers. However, this generates more computational overhead than desired. Also, when using Unity URP and, for example, the Oculus OVRcamera, “Per Eye” rendering does not work.

Therefore, the desired solution is to use a custom shader to render stereoscopic textures, instead of using two cameras and culling masks.

Below are the technical specifications, and I’m looking for a shader-developer to provide a quote to create a solution for the above within the next few days.

Specifications

Stereo Rendering Texture Shader to be used on, spheres, planes and other geometry for Video and Stills(pref over under)

Working within the Universal Render Pipeline in Unity Version 2020.3.30

Working with the latest Oculus Integration (38.0) In Build (AppLab Specs) and trough Link

Multi-view is highly preferred, but if that doesn’t work, Multi-pass is acceptable

Ideally supports both OpenGL and Vulkan

Nice to have: the shader also works with OpenXR

Unity Build Settings:

Build Platform: Android (Oculus Quest)

Texture Compression ASTC

Compression method: LZ4

Color Space: Gamma

Scripting backend: IL2CPP

API compatibility level: .NET 4x

Target Architectures: ARM64

Deliverables:

Unity scene based on the provided specifications with a sphere playing a equirectangular stereoscopic 360-file with a Top-Bottom layout. (You can just display "Left" and "Right" in the respective eyes.)

Build (APK-file) for Oculus Quest demonstrating the working shader.

Unity 3D Virtual Reality

Project ID: #33505088

About the project

8 proposals Remote project Active 1 year ago

8 freelancers are bidding on average €769 for this job

Core100

Kindly consider my bid for Unity VR project if you are having fair budget. Comprehensive experience of designing, developing and deploying software applications in area of simulations and 3D graphics/visualization. Pos More

€1600 EUR in 30 days
(0 Reviews)
0.0
gregtechnola9

Hello, Greetings for the Day!!! I have gone through your requirement and understood every aspect of them. I have recently completed a game using unity 3D. I have experience of 4 years in this domain. When you wan More

€750 EUR in 7 days
(0 Reviews)
0.0
diacostudios

hey, i know shader programming and unity and urp. i need more details about your desired effect so i can consider if i can do it for you. please send me a picture of the effect you want so i can help you better.

€250 EUR in 7 days
(0 Reviews)
0.0
Funnylem0n7

Hello, sir! I have rich experiences with 3D Texture and Shader in Unity. I can show you my samples what I have done so far if you are interested. I promise I can finish your project in time with high quality. Hope your More

€500 EUR in 3 days
(0 Reviews)
0.0