adding new features to existing unity 3d project

ew features are need to be implemented to existing mobile app written in UNITY 3D.

The project only includes user interface changes.

Apk of existing code:

[login to view URL]

Application action list

1- the existing "glTF" import function must be extended to cover 3 format of glTF 2.0 which are: glTF binary(.glb), glTF embedded (.glTF) and glTF seperate(.glTF +.bin +Textures)

In addition, obj to gltf , fbx to gltdf and stl to gltf converters should be implemented.

App should understand wheather selected file is "obj","fbx" or "stl" file and should run related convert function automatically.

Converted files should be exported as gltf in the destination file folder before running the app scene.

Folder Browse user interface should be like following link: [login to view URL]

2- User interface edits (link1) should be implemented and intro animation(link2) should be placed at the beginning

Link1: [login to view URL]

Link 2 : [login to view URL]

3- Hand gesture for scale is available in the existing code. In addition to scale, rotating and translating objects should be implemented to the existing code.

Translate: index finger slide

Rotate: thumb and indexfinger circular movement

When multiple objects are rotated at the same time, objects should rotate in the resultant of objects center axis.

Management of hand gesture rotation and translation of the objects could be done via “scale” checkboxes in treeload menu.

4- arcore version should be updated to latest version.

5- Gaze mode should be debugged. it is a mode shows the name of the objects when pointed ball come on the object.

Moreover , precision edit menu should be debugged. Some rotation menus do not work properly and the distances for translation should be wrt real life distances not model based distances.

6- New file type".artific" is need to be created ( store name the objects and their position on space with respect to each other ) for product structure for multiple objects. User should have capability to load and save products ( product: multiple objects with their orientation with respect to each other).

Skills: Unity 3D, ARCore

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About the Employer:
( 2 reviews ) Ankara, Turkey

Project ID: #21883265

6 freelancers are bidding on average $156 for this job


**Dear** I have many experiences on Unity Projects. I have done AR/VR and Unity Games. I am using C# in Unity to make Apps for both android and ios. I have done also 3d character modeling. Unity supports Android, Ios a More

$155 USD in 2 days
(149 Reviews)

Hello, Nice to meet you. I've read your description carefully and very interested. As a senior mobile developer, I can complete your project perfectly. We can discuss more over chat and get started soon. Waiting for yo More

$140 USD in 7 days
(4 Reviews)

You’re looking for game devs! for add new features to existing unity 3d project, this is exactly what I specialize in. Talk about a perfect match! I’ll keep this short and we can go into more details when we chat. B More

$250 USD in 7 days
(25 Reviews)

Hello, I would really like to develop the changes you need.I will develop all the requirements. I have 6 years of experience working in unity 3d and c#. Let's discuss and work on. Regards.

$111 USD in 5 days
(8 Reviews)

You’re looking for game devs! for Create an Unity 2D/3D game, this is exactly what I specialize in. Talk about a perfect match! I’ll keep this short and we can go into more details when we chat. Before anything else, More

$30 USD in 7 days
(0 Reviews)

Hello, Hope you are doing great! I request to have a quick chat/call to discuss the requirement and make better understanding. We are a team of 50+ game developers and designers & delivered hundreds of gam More

$250 USD in 6 days
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