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Unity Shader Programmer required for a Sprite Renderer job

Hi all, I'm looking for a Unity Shader Programmer to write one shader for me.

I have two Sprites rendered with Unity's Sprite Renderer, and I want a third texture to be present when they both overlap. Please see the attached image which I hope demonstrates what I need. The green and purple circles represent the two sprites, and where they overlap, the third (white) texture masks them appropriately.

Preferably I would also like the white texture to be able to be offset at runtime too.

Skills: Unity 3D, OpenGL, C# Programming, iPhone

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About the Employer:
( 0 reviews ) LONDON, United Kingdom

Project ID: #27805658

Awarded to:

scandicit

Hi there, I have a lot of experience in Unity 3D and I am familiar with 3D shaders and their vertex/fragment structure. Although your work is 2D but I think I can do it on time. I am an experienced 3D software develope More

£30 GBP in 7 days
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