Hi, I’m a VR game/app programmer with over 7 years of experience in Unity3D (and some in Unreal). I have worked on both small and large projects, ranging from simple demos to complex VR games. On the complex side, I was the lead programmer on an EMMY award-winning VR fishing game that was in development for more than 2 years, and involved a team of artists, designers, and testers.
I can develop for various platforms, including:
* Standalone VR headsets: Oculus Quest 3, Oculus Quest 2, Oculus Quest 1, Pico 4, Pico Neo 3
* PC VR headsets: Oculus Rift, HTC Vive
* Mobile VR headsets: Oculus Go, GearVR
* Windows Mixed Reality
* Google Cardboard
I also have experience with networked multiplayer VR games using Photon PUN, PUN2 and Fusion. I’m very familiar with Git source control, but have used Perforce previously, too.
Some of the projects I have worked on are available on Steam, in the Oculus Store, in the Apple App Store, on the Google Play Store, and in the Pico VR store. In addition to the EMMY award-winning VR fishing game, I was also lead programmer on an award-winning VR music sequencer called LyraVR, which you can check out here: [login to view URL] . LyraVR won first prize in Leap Motion's 2015 3D Jam. I have also worked on projects for multinational companies such as MSI and XPG.
If you are looking for a reliable and creative developer for your VR project, please contact me and let’s discuss your ideas.