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Flag of United States Los Angeles, United States
Member since September 12, 2016
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Randy Lutcavich Lead developer at WiNF Studios in Los Angeles. Constantly striving to make great games. Game industry veteran with strong experience shipping new titles for clients. If you are looking for the right team to turn your idea into a finished product, just need some rapid prototyping, or if your project is in crunch time and you need more support, then Randy and WiNF Studios can help. We handle everything including coding for multiple platforms, art and sound content creation, and design. Additionally, we do consulting and teaching.
$40 USD/hr
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Mobile Software Engineer

Jul 2014

Proof of concept mobile development for iOS and Android platforms.

Co-Founder / Lead Developer

Dec 2013

Games: The Minotaur Jumping Jax's Jail Break and Jump Jax Uno Contra Uno Fútbol Timber Tree Chop WiNFY Pig Ghost/Roast Rider Rusted Robot (In Development) Game Development Skills: Programming/Scripting 3rd Party Integration App Store Submissions Tech Research/Prototyping Tools: Unity 5 GM: Studio Android Studio Xcode Visual Studio

E2E Test Systems Support - Staff Engineer 2

Feb 2012 - Jul 2014 (2 years)

In this position, part of my time is spent gray box testing and developing automated test solutions for interactive applications on DirecTV Set-Top-Boxes (STB). Another part is supporting a large test team with troubleshooting and maintaining test systems for testing functionality like STB modem callbacks. In addition, I assisted with scoping upcoming projects, attending status and sign off meetings, and running special interactive applications or test systems projects.

Test Engineer (Contractor)

Mar 2010 - Feb 2012 (1 year)

•Mobile application spec and end user testing •Executed comprehensive test plan on 18 different Set-Top-Box models •Setup test work benches •Furthered testing quality with wiki documentation •Trained new engineers on processes and complex testing procedures

Nintendo Requirements Tester (Contractor)

Feb 2009 - May 2010 (1 year)

Nintendo Requirements Tester (Contractor) • Tested Nintendo Wii and DS for technical requirement issues before submitting to both NOA and NOE • Regressed bugs from fail reports • Tested multiple SKUs on all localizations Game Tester • PS3 functionality testing • Music genre testing • Completed verifications • Completed checklists • Assisted floor lead • Online and offline testing • Documented bugs using DevTrack • Cross verified on X360 • Completed a beta evaluation

Game Test Associate (Contractor)

Aug 2007 - Oct 2008 (1 year)

Game Test Associate • Black Box Testing on 4 Titles (1PC & 3X-box 360) • Tested builds against design • Successfully setup PC environment • Documented bugs using Product Studio and in-house software • Regressed resolved bugs • Completed assigned test passes • Assisted with performance testing • Multiplayer and single player testing • ‘Rabbitted’ in order to quickly gain levels • Setup testing on various NAT settings • Contributed to bug bashes on other titles


Bachelor of Science Game and Simulation Programming

2006 - 2009 (3 years)


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