- The reference image is added
- Polycount between 6-7k maximum. Keep it low poly as much as possible by keeping the same quality,
- Textures to provide: light/shadow/reflections baked (all colours), ao, specular, normals (all in png 2048px)
- Uv map must be logical
- Model in quads
- Provide Model, Texture maps and 2 render images (fine art render and AO mapped version)
Hi,
I can strongly assure you that you will "GET 101% SATISFACTION" and "HIGH QUALITY WORK" from my end.:)
I would love to build an awesome working relationship with you by my Expertise, Honesty, Sincerity and Hard Work.:)
Can we have a quick chat to discuss it ?
I have done similar task in the past successfully.
I will send you first draft as soon as you award the project. I can work fast for the project to meet tight dead lines.
I really look forward working with you :)
Regards
Saket